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ClassVR STEM Showcase | Queen of the Apostles School

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Holly Jacob is a Year 5 teacher and Digital Technologies coordinator at Queen of the Apostles School in Riverton. ICT learning and technology is embedded throughout the school’s curriculum and is used to promote student engagement, motivation and excellence, and ClassVR plays a significant role.

The School’s STEM engineering process is modelled on Lee Crockett’s Future Focussed Learning Model using the 6Ds (defining, discovering, dreaming, designing, delivering and debriefing). To give the students an authentic experience with the process, the school looked at problems in the local environment and one of the focuses was on local bees. “The population of native bees are declining. A number of factors are contributing to this, so we used the 6Ds to explore further” says Holly.

To help the students understand the issues, Holly searched the ClassVR portal for VR videos of bees in their typical habitats. Holly explored the ‘Community Tab’ via the ClassVR platform and discovered a school in England who had uploaded a 360 degree video of the inside of a beehive. Not only does ClassVR have a plethora of classroom-ready content, but other users can create, upload and share thier own content too.

Holly was able to easily download the video to the headset for her class, “Our students were able to experience the inside of the beehive and see different roles of the bees. From there we discussed the importance of bees for pollination, the decline in numbers and the possible impacts. It was a great conversation starter.”

Queen Of The Apostles STEM

“ClassVR allowed us to see the bee’s living conditions and gave us great ideas for bee hotels,” says one of Holly’s Year 5 students. “As the native bees are not honey bees that live in hives, we wanted to make a safe resting place for them so they can continue to pollinate plants for us. It is very important to help them survive. We monitored our hotels daily and could see that they were becoming a home to a growing number of bees”.

The School was invited to present their learnings at the the Catholic Education WA (CEWA) STEM Showcase Day.

“We couldn’t take live bees with us so again we used ClassVR technology to demonstrate bees in their natural environment,” says Holly. “The preparation was minimal, but it had the biggest impact on the day. There were lines and lines of children wanting to see the beehive. It was a great starting point for engagement between my students and those visiting our stand. From there they could show off their bee hotels and discuss ongoing solutions. It was so lovely to listen to their conversations and see that those visiting our stand were walking away with a new consideration for bees”.

Ongoing learning is key at Queen of Apostles so the school’s next steps are to design more hotels and habitats for the bees using Minecraft EDU and upload the 3D image to the ClassVR headsets so other students can explore them in depth before creating the real thing.

Windows 7 End Of Life

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What does end of support mean?

When Windows 7 reaches end of support on 14 January 2020, your computer will still function but Microsoft will no longer provide the following:

  • Technical support for any issues
  • Software updates
  • Security updates or fixes

While you could continue to use your PC running Windows 7, without continued software and security updates, it will be at greater risk for viruses and malware. Going forward, the best way for you to stay secure is on Windows 10. And the best way to experience Windows 10 is on a new PC. While it is possible to install Windows 10 on your older device, it is not recommended.

What can I do to prepare?

From backing up your files to finding a computer that fits your needs,  there are tools to help you transition with ease.

1. Check out the latest PCs

Not only are new modern PCs fast (thanks to solid state drives) and durable with batteries that last longer, the average price for a great PC is considerably less than it was 5-10 years ago.

2. Back up your files and photos

Save your personal files and photos to OneDrive or to an external hard drive. Follow this link to learn all the different ways to move your files.

3. Get tips on Windows 10

We think you’ll feel right at home on a new PC with Windows 10, but if you have any questions or want to learn more, we have lots of tips and tutorials available.

4. Book a Windows 7 Audit

If you want confidence to be  ready for the change over, it is highly recommended that you book an audit. We will audit your devices and systems and provide you with a plan for the chenge over.

LEARN MORE

ClassVR Helps To Solve A Problem For The Salvation Army

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All Saints’ College, Perth is one of Australia’s leading independent Anglican coeducational schools. From Pre-Kindergarten to Year 12, All Saints’ believe in creating learning environments that encourage students to pursue excellence in all they do.

As a way to foster innovative thinking, students from Yr 7 – 10 participate weekly in a program called ‘InnovatED’. The program is facilitated by a multi-disciplinary team of teachers who are working with students to co-design the curriculum so that the class draws upon students’ own interests and concerns. At the core of InnovatED sits problem-finding, collaboration, and Design Thinking.

THE PROBLEM

Earlier this term a new project was presented at InnovatED. Greg Port, Head of ICT Integration explains, “Various College service partners pitched different problems and sought input from the School to help solve them. Students chose a problem of interest and a year 8 group chose to respond to this problem from The Salvation Army:

Salvation Army

‘The Salvation Army provides a variety of education and community awareness programs. To promote these, they attend a variety of schools, fairs and community events. They need an engaging virtual reality tour of their Doorways facility in Northbridge so they can show the public what they do.’

 

 

STUDENT LED SOLUTION – CLASSVR

Having ClassVR as a school resource was integral to how the students responded to the challenge. They knew that ClassVR was not only used for consuming content in the classroom. They also understood that they could create their own content and easily upload it to the headsets to give the end user an immersive experience of their creation.
They had ability and confidence to be creative and decided to create a prototype ‘tour’ using their school.

The students split into several teams each responsible for a different part of the project, one group wrote the script for their VR walkthrough, the second researched using a 360° camera and how to effectively capture video content and present it as a POV, and the third team collaborated and discussed on how best to edit the content professionally finally settling on utilising the Adobe Creative Cloud suite. When each team was ready they pooled their resources, filmed, edited, and uploaded.

Once they were happy with their video, they simply uploaded it to the ClassCloud library within the teacher portal. When the Salvation Army were ready to view, the students dragged and dropped the video into a playlist and pushed the content out to the headsets. Simple.

“ClassVR opens up a world of creative opportunities for students as it is compatible with a wide variety of online and offline tools” says Greg. “ClassVR gave our students the ability to very simply create virtual reality content”. See more here.

 

All Saints'

INNOVATION IN THE OUTCOME

Darren Reynolds, the Schools Engagement Manager for The Salvation Army was very impressed with the prototype, “the walkthrough of their school was so engaging. We got a great sense of the school, there were links to key information and overall it effectively demonstrated how we can use VR in our organisation.

 

 

We are always trying to take the students beyond the classroom and immersion works well; it demystifies the different services that we have to offer. In the past, immersion consisted of tours of homes and service centres such as the Drug and Alcohol Recovery Centre. However, due to privacy reasons we can’t always make this experience possible. The prototype has clearly demonstrated how this type of technology can allow students to see the bigger picture of what we do, no matter what the circumstances are”.

Darren was so impressed with the prototype, he has agreed for the students to film on site to produce a polished product for commercial use, and we can’t wait to see the final cut!

To organise a demo of ClassVR for your school, contact us today.

Cyber Safety

Many schools give parents mixed messages about technology?

By | Education, Latest News | No Comments

Schools often give parents mixed messages about technology integration into learning, and it comes at the detriment to schools.

 

Inwardly schools often promote to teachers and students, the importance of technology for learning and preparing students for their future career and study. Outwardly however, the dominant message they give to parents is that technology is dangerous for children. This message can undermine and hinder the technology based learning that is happening in the school.

 

Let me explain this more.

 

Schools often hold regular parent information nights that focus on cyber safety. Online safety is of course highly important. These talks detail to parents the potential risks for children online, and the need for parents to be vigilant in protecting their children from technology. The speakers may provide relevant information however the underlying message to parents is that technology and the internet is dangerous for children. This instils fear in parents and a lack of confidence in technology holding any real benefit for their child.

 

This message of danger by schools is in direct opposition to technology integration in classrooms. It hinders parents’ support for technology use in learning. This is an important deterrent for school executive and teachers as parent buy-in is needed for it to work well!

 

This understanding comes from my extensive research with families regarding educational technology, and in response I have developed an online program that schools can provide for their parents that takes a more balanced and empowering approach. The interactive program “TechClever’, takes an hour to complete, and focuses on helping parents to understand and manage the risks for children online, as well as helping parents to understand the key learning, social and health benefits that technology can hold for children when it’s used in quality ways. The program can replace the traditional cyber safety talk or it can supplement it. 

 

The ‘TechClever’ program shifts beyond traditional cyber safety talks to provide parents with a healthy approach to children’s technology use at home and at school.  Parents can do the program at home, and it builds understanding of what schools do with technology and why. The program is designed to enhance confidence in parents, not fear. Think of it as an excursion for your parents. To find out more go to https://www.techclever.com.au/

Dr Joanne Orlando

Do our schools support students and families to use technology in ways which actually enhance learning?

By | Education, Latest News

We’re starting to have some real conversations about the impact of screen time on students’ development.   From one-to-one computing initiatives and using AI in the classroom to digital textbooks and education apps, the growth of technology in our schools represent a substantial shift in K-12 education. With this shift comes responsibility. What do we know about AI in education?  Do we understand the implications that technology brings to our schools? What research is out there and what does it mean for our students?

 

To help answer these questions we are absolutely delighted to have Dr Joanne Orlando as our opening speaker for the WA Education Summit.  

  

Dr Joanne Orlando is a leading analyst and commentator in the field of children, technology, and learning. Her work focuses on the evolving nature of children’s technology use and the ever-changing implications for their learning, social relationships, identity, and well-being. A key aspect of Joanne’s research is gaining first-hand perspectives from children on why they use technology in the ways they do. What she finds out in her research is often surprising and not what adults assume or expect.

 

A key element of Joanne’s work is applying her analysis to a wide range of real world scenarios. Joanne works closely with leading technology companies,  sharing her research and insights to assist in the development of better products and practices to ensure children’s technology use is positive.

 

Joanne will be sharing her research on trends on children’s uses of AI and the implications for school learning and engagement. She will focus on the uses of artificial intelligence, the advantages of their uses, the skills and knowledge students are losing and gaining, and how their increasing reliance on these new directions in technology is effecting their learning and engagement in schools.

 

Dr Joanne Orlando

See more information on Joanne’s work here

#WAES19

Should games, game design and playfulness be a staple in today’s classroom?

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Educators are increasingly seeing the potential in games and their ability to keep students engaged. Games encourage many of the behaviours we want to see in our students, including curiosity and persistence. And tapping into those elements of game design that provoke increased levels of concentration can be a way to stimulate student engagement.

Taking one step further beyond playing games is actually creating them, turning kids from consumers into makers. Dr. Kate Raynes-Goldie has been working in this space for more than 12 years, and has seen first hand in her work how teaching kids how to make games is a powerful way for them to learn, through direct hands on experience, key transferable skills that are critical for the future. These skills include problem solving, communication, team work and even better listening skills. Game design is also an excellent entry point to getting kids, especially girls into STEM.

Dr. Kate is game designer, innovation facilitator and explainer of the future. She has spoken at top academic and industry conferences, including SXSW (Austin), NXNE (Toronto) and TEDxPerth where she also worked as a speaker coach, and has been featured on MTV, NPR and in the pages of ELLE and the Australian Financial Review. She recently completed an Australia-wide speaking tour, hosted by the Australian Computer Society, where she spoke about the importance of playfulness, compassion and diversity in preparing for the future.

During Kate’s session at The WA Education Summit, she explains why games and play are critical for preparing for the future. This talk will show how understanding and leveraging games as a culture, a mindset and as a process are critical to preparing for the future of work and education. And overall, uncover why we need playfulness now more than ever.

#WAES19

Learn more about the WA Education Summit

 

New Apple MacOS for SOE4.x Schools

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Solutions IT have been deploying our easy to manage Apple MacOS image to DOE SOE4.x schools.

Our customised image provides schools with an easy method to re-image, set up and configure new or existing Apple MAC Laptops or Desktops.  Users can use their standard network credentials to log in and all drive mappings  and access to the internet via the schools internet gateway will be authenticated transparently.

Some settings can be set using the Schools Self Service Portal.  Applications can be installed automatically or users can have access to a customised portal to install authorised applications.

Our deployment methodology lines up with current Apple deployment guidelines and makes using Apple Macs in a DOE SOE4.x school simple.  Talk to Solutions IT today about how we can help your school simplify your fleet of Apple devices.

Learn more Contact us today
Cryptovirus-Infected-One-Million-Computers

The Age Of Digital Transformation Is Upon Us

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Digital Transformation (DX) is not on the horizon. It’s here, and it’s already making an impact on a growing range of industries. Organizations that want to stay in business can no longer afford to pretend DX is a trend. It is fast becoming the norm for organizations of all sizes. Today’s customers are digitally savvy and require instant everything. Any organization that doesn’t offer digital solutions risks losing business to the competition.

According to a recent IDC report, “One-third of the top 20 firms in industry segments will be disrupted by new competitors within five years,” meaning it’s a case of “transform or perish.” The importance of DX initiatives for business success is clear, yet IDC predicts that, by 2018, “70 percent of siloed digital transformation initiatives will ultimately fail because of insufficient collaboration, integration, sourcing or project management.”

DX will transform the customer experience and, in the process, every company vying to serve those customers. Which is why organizations need to be proactive in every step of their DX strategy. But crucial to any successful DX initiative is ensuring every employee has the right tools at their fingertips to deliver a remarkable customer experience with every interaction.

THREE KEY OBJECTIVES OF DIGITAL TRANSFORMATION

  1. Enabling workers to be mobile and productive

…means putting flexible systems in place to enable every end user to work effectively and in a manner that suits their needs, whether they’re in a traditional office, a group-work social space, on the road, or working from home

  1. Streamlining internal operations

…leverages advanced technology solutions such as virtualization to provide better system uptime, allow more IT flexibility, and enable better hardware utilizatio

3. Ensuring seamless collaboration

…is a crucial component of DX, giving local and remote workers ready access to the tools and technologies they need in order to do their jobs from start to finish

To achieve these objectives, organisations must develop and execute the right DX strategy. They need to create an environment that empowers the entire workforce to better serve the customer at every opportunity. They then need to provision that workforce with the devices they need to improve the flexibility, capability, and productivity of each and every user across the organisation, and Solutions IT can help with such a strategy.

Has your business implemented a Dx strategy? Learn more and talk to one of our business consultants today

How ZuluDesk has improved device management at Excelsior Primary School

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Excelsior Primary School is an Independent Public School located in the suburb of Canning Vale, Perth that teaches Kindergarten to Year 6. The school manages over 170 iPads. Many of these devices are shared between classes and year groups. Roschel Moore, Deputy Principal, explains how using ZuluDesk as improved the management of their iPads and has allowed the school to maximise their return.

 

The Challenge

“We were implementing a 1:1 program for our Year 4s and had a fleet of iPads that were shared throughout the school. Different groups of iPads needed to be managed in different ways. Prior to Zuludesk, in preparation for a class, individual apps had to be added via Apple Configurator and this was so time consuming. We had bought a number of apps for different year groups however as the iPads were shared throughout the school, keeping track both the devices and apps was tricky”

 

The Solution

After consulting with Solutions IT, Excelsior Primary School chose to implement Zuludesk to help manage their iPads

ZuluDesk is a powerful, cost effective Mobile Device Management System for wirelessly managing Apple Devices. Teachers and IT administrators have a convenient tool to administer devices for individual students, school classes, or even multiple institutions, and that’s just the tip of the iceberg of what this tool can do. For teachers, the feature of choice is that it can control all devices when delivering digital lessons.

 

The Benefits

Roschel instantly found that Zuludesk, minimised her ‘tech’ time and allowed more time to focus on the lesson, “Since deploying Zuludesk, we can easily distribute an app from device to device, over the entire school. Each iPad can be assigned multiple profiles which enables seamless device sharing.”

“We can manage what functions of the device are available, for example disabling the camera. We love that we can lock the iPad to a particular app to prevent unwanted distractions and can provide a filter to block adult web content being accessed on the device.”

“I can monitor what apps are installed and used on each iPad.  If a student forgets their pass code I can reset it remotely for them, simple. Zuludesk has allowed us to maximise the use of each and every device and most of all has allowed me more time to focus on the teaching and learning that this technology can enhance.”

Would you like to find our more about ZuluDesk for your school? Contact us today and speak to one of our Education Consultants to find out more