Discover the first virtual reality (VR) system designed for the classroom
One of the biggest issues teachers face is that of student engagement. When home technologies such as mobile phones, tablets and game consoles are highly advanced, widely available and very popular with young children, finding educational engagement with technology in the classroom is hard. Virtual, augmented and mixed reality technology has been available for many years but now thanks to ClassVR, a virtual reality system designed specifically for classroom education is available in Australia and New Zealand.
Discover how to increase your classroom engagement, create immersive and engaging experiences and increase knowledge retention all with virtual reality, all in the comfort of your own classroom.
Solutions IT is an authorised reseller of ClassVR in Western Australia. Learn how you can:
- Raise engagement in the classroom
- Increase knowledge retention
- Deliver incredible experiences and interactions in your classroom
Immersive, engaging experiences
With virtual reality, students can visit places not practical or even possible in real life, all from the safety of the classroom. Imagine taking a trip to the moon, the inside of a blood vessel or the depths of the ocean; with Class VR this is possible and students can interact with creatures and places they will likely never see in their lifetimes.
INCREASED KNOWLEDGE RETENTION
Virtual reality provides one of the most important aspects of learning that no other technology can match: experience. Virtual reality facilitates knowledge retention at the highest possible level, through immersive and engaging personal experience that holds the potential to truly transform knowledge retention.
Class VR Features
The ClassVR system is the first fully dedicated end to end classroom VR and AR system. It comprises of a standalone headset, a storage and charging unit, pre-installed 360 degree images and videos, a classroom management and control portal and the ability for schools to upload their now content. Explore more below.
ClassVR’s standalone headset is fully classroom ready. No additional mobile device is needed, the headset delivers a fully immersive VR experience whilst being wirelessly managed and controlled by our innovative ClassVR Teacher Portal.
Central Headset Management
With the real-time classroom delivery platform and full control and management of multiple headsets in the classroom teachers have a quick and simple way to send their lesson to multiple headsets and view and monitor progress.
Curriculum aligned content
ClassVR comes complete with a huge range of pedagogically sound, engaging content along with structured lesson plans to help spark the imagination of students, leaving them with memories and experiences that they will remember.
Setup, training and support
You will be provided with set up training and support by local, qualified specialists in your area. They have extensive experience in training teachers how to use technology successfully in the classroom.
“Over the past few months we’ve been experimenting with some new and creative methods to engage our children within the classroom. Through using our recently acquired ClassVR headsets, we’ve found a vast improvement not only in children’s engagement with learning, but in their motivation to both plan and write a story.”DOMINIC BROADYear 6 Teacher, Barry Island Primary School, Wales (UK)
“The prospect of using ClassVR within my classroom is so exciting for me as a teacher. It provides an opportunity to engage and stimulate the pupils in ways that were never possible before and, for many of the pupils, it will enable them to explore places and see things that they may never have the opportunity to experience for themselves in the real world; from looking round the wonders of the world to handling parts of the body.”ANNA ALFORDYear 5/6 Teacher, Penybont Primary School, Wales (UK)